Magic Weapon (Any Weapon that deals Piercing), Rare, requires attunement by a Spellcaster
Magic Weapon. Spellbinder has a +1 to all damage and attack rolls and deals an extra 1d6 force damage on a hit. It also increases your spell save DC and attack bonus by 1. This weapon can be used as an arcane focus and for somatic components. Additionally, you are considered proficient with this weapon if you can attune with it.
Spellbinding. Whenever a creature is hit with a melee attack or a single-target spell that deals damage from this weapon, they must make a DC 16 Charisma save or have their move speed reduced by 10. If the result is 5 or less, the creature’s move speed is reduced to 0.